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Évolution #1687

Transmission DepthBuffer

Added by dragonjoker59 over 8 years ago. Updated about 7 years ago.

Status:
Fermé
Priority:
Normal
Assignee:
-
Category:
Architecture Générale
Target version:
Start date:
12/27/2014
Due date:
% Done:

0%

Estimated time:
24.00 h
Lien forum:

Description

Voir comment faire pour transmettrele depth buffer aux Post Effect

History

#1 Updated by dragonjoker59 over 8 years ago

  • Category set to Architecture Générale
  • Status changed from Nouveau to Assigné
  • Assignee set to dragonjoker59
  • Estimated time set to 24.00 h

#2 Updated by dragonjoker59 over 7 years ago

Facile, il suffit de changer le RBO recevant la profondeur en DynamicTexture RenderTarget...

#3 Updated by dragonjoker59 over 7 years ago

  • Target version set to 0.8.0

#4 Updated by dragonjoker59 over 7 years ago

  • Target version deleted (0.8.0)

#5 Updated by dragonjoker59 over 7 years ago

  • Status changed from Assigné to Nouveau
  • Assignee deleted (dragonjoker59)

Ben ça devrait être assez facile en fait, on le stocke dans une texture (plutôt qu'un RBO), et on transmet cette texture au PostEffect.

#6 Updated by dragonjoker59 over 7 years ago

  • Target version set to Backlog

#7 Updated by dragonjoker59 about 7 years ago

  • Status changed from Nouveau to Fermé

Bon, rien à faire pour ça

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