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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
Category
1305
Castor3D
Évolution
Rejeté
Normal
Contrats et checks
dragonjoker59
02/20/2013 12:43 PM
Architecture Générale
1776
Castor3D
Bogue
Fermé
Normal
Corriger le rendu des scènes non animées.
dragonjoker59
01/31/2016 01:49 AM
Architecture Générale
1887
Castor3D
Évolution
Nouveau
Normal
CPU Particle System
11/08/2017 10:51 PM
Rendu
1701
Castor3D
Bogue
Rejeté
Normal
Crash à la fermeture sous Linux
dragonjoker59
09/03/2015 01:50 PM
Multiplateforme
1783
Castor3D
Bogue
Fermé
Normal
Crash lorsque la scène est mal formée
dragonjoker59
02/11/2016 03:23 PM
Architecture Générale
1851
Castor3D
Tâche
Fermé
Normal
Créer PbrPass et implémenter le PBR
dragonjoker59
07/15/2017 12:26 PM
Architecture Générale
1767
Castor3D
Évolution
Fermé
Normal
Cube maps
dragonjoker59
05/23/2016 09:49 AM
Architecture Générale
1782
Castor3D
Bogue
Fermé
Normal
Debug overlays dans le Scene Tree
dragonjoker59
02/11/2016 11:48 PM
IHM
1744
Castor3D
Évolution
Fermé
Normal
Découpage d'Engine
dragonjoker59
10/15/2015 08:55 PM
Architecture Générale
1746
Castor3D
Bogue
Fermé
Normal
Découpe du texte dans les overlays
01/29/2016 10:58 AM
Overlays
1684
Castor3D
Tâche
Fermé
Normal
Deferred rendering
09/05/2016 10:17 AM
Architecture Générale
1685
Castor3D
Évolution
Fermé
Normal
Deferred Rendering + Background
dragonjoker59
09/05/2016 10:17 AM
Architecture Générale
1686
Castor3D
Bogue
Fermé
Normal
Deferred rendering + lights + camera
dragonjoker59
09/05/2016 10:16 AM
Architecture Générale
1869
Castor3D
Évolution
Fermé
Normal
Deferred Rendering techniques
dragonjoker59
03/16/2017 01:21 PM
Technique
1756
Castor3D
Évolution
Fermé
Normal
Deplacement de la topologie, dans GemoetryBuffers
dragonjoker59
01/12/2016 03:59 PM
Architecture Générale
1716
Castor3D
Évolution
Fermé
Normal
Déplacement du code des shaders, pour les techniques
dragonjoker59
09/04/2015 07:45 PM
Technique
1764
Castor3D
Évolution
Nouveau
Normal
Depth Peeling
12/07/2016 12:37 PM
Technique
1268
Castor3D
Évolution
Fermé
Normal
Direct3D
dragonjoker59
08/27/2015 10:13 AM
Renderers
1727
Castor3D
Évolution
Rejeté
Normal
Direct3D 11
dragonjoker59
01/18/2016 12:31 AM
Renderers
1702
Castor3D
Bogue
Rejeté
Normal
Direct3D9
dragonjoker59
08/23/2015 02:51 AM
Renderers
1722
Castor3D
Bogue
Fermé
Normal
Disparition du mesh lors du changement de topologie
dragonjoker59
01/12/2016 04:16 PM
Architecture Générale
1883
Castor3D
Évolution
Nouveau
Normal
Displacement mapping
12/11/2017 12:38 PM
Rendu
1761
Castor3D
Tâche
Fermé
Normal
Drop Direct3D
dragonjoker59
01/19/2016 01:34 PM
Renderers
1884
Castor3D
Évolution
Fermé
Normal
Emissive sur un float
dragonjoker59
06/07/2017 09:54 AM
Architecture Générale
1766
Castor3D
Évolution
Nouveau
Normal
Environment mapping
11/08/2017 10:12 PM
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