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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
Category
1749
Castor3D
Bogue
Fermé
Normal
Switch fullscreen and back
dragonjoker59
01/12/2016 11:45 AM
OpenGL
1769
Castor3D
Tâche
Fermé
Normal
Supprimer la dépendance à CastorGui
dragonjoker59
04/17/2016 10:48 PM
IHM
1755
Castor3D
Évolution
Fermé
Normal
Supprimer l'alignement 16 bits de Point
dragonjoker59
01/16/2016 02:10 PM
Architecture Générale
1711
Castor3D
Bogue
Fermé
Normal
Suppressions des renderers
dragonjoker59
08/24/2015 05:06 PM
Renderers
1176
Castor3D
Évolution
Fermé
Normal
Suppression des singleton
dragonjoker59
01/12/2012 04:32 PM
Architecture Générale
1082
Castor3D
Évolution
Fermé
Normal
Suppression des pointeurs
dragonjoker59
01/12/2012 04:34 PM
Architecture Générale
1838
Castor3D
Évolution
Fermé
Normal
Suppression de libzip
dragonjoker59
10/25/2016 12:16 AM
Architecture Générale
1077
Castor3D
Évolution
Fermé
Normal
Submesh
dragonjoker59
01/12/2012 04:35 PM
Architecture Générale
1078
Castor3D
Évolution
Fermé
Normal
Subdivisers
dragonjoker59
01/12/2012 04:34 PM
Architecture Générale
1875
Castor3D
Évolution
Fermé
Normal
SSAO - Deferred rendering
dragonjoker59
06/05/2017 02:47 PM
Rendu
1759
Castor3D
Bogue
Fermé
Normal
SSAA
dragonjoker59
01/29/2016 11:23 AM
Technique
1850
Castor3D
Tâche
Fermé
Normal
Split Pass en deux
dragonjoker59
12/03/2016 01:37 PM
Architecture Générale
1841
Castor3D
Tâche
Fermé
Normal
Sources lumineuses
dragonjoker59
11/20/2016 12:00 AM
Architecture Générale
1076
Castor3D
Évolution
Fermé
Normal
SmoothingGroup
dragonjoker59
01/12/2012 04:35 PM
Architecture Générale
1901
Castor3D
Évolution
Fermé
Normal
SMAA
dragonjoker59
11/08/2017 10:48 PM
PostEffect
1862
Castor3D
Bogue
Fermé
Normal
Slpit des FrameVariable
dragonjoker59
12/13/2016 04:10 AM
Renderers
1774
Castor3D
Évolution
Fermé
Normal
Skybox
dragonjoker59
05/23/2016 09:49 AM
Architecture Générale
1832
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Spot Lights
dragonjoker59
10/14/2016 09:14 PM
Rendu
1833
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Point Lights
dragonjoker59
03/06/2017 03:15 PM
Rendu
1854
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Multiples spot lights
dragonjoker59
03/08/2017 10:55 AM
Rendu
1856
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Multiples point lights
dragonjoker59
03/08/2017 10:56 AM
Rendu
1831
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Directional Lights
dragonjoker59
12/04/2016 09:24 PM
Rendu
1867
Castor3D
Bogue
Fermé
Normal
Shadow Mapping - Corriger sous Linux
dragonjoker59
03/17/2017 11:10 AM
Multiplateforme
1847
Castor3D
Évolution
Fermé
Normal
Shader storage buffers
dragonjoker59
11/29/2016 05:29 PM
Architecture Générale
1182
Castor3D
Évolution
Fermé
Normal
Shader Program et Object
dragonjoker59
03/15/2011 05:51 PM
Architecture Générale
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