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Project
Tracker
Status
Priority
Subject
Assignee
Updated
Category
1762
Castor3D
Tâche
Rejeté
Normal
Intégrer OpenGL au Core
dragonjoker59
01/18/2016 06:55 PM
Renderers
1862
Castor3D
Bogue
Fermé
Normal
Slpit des FrameVariable
dragonjoker59
12/13/2016 04:10 AM
Renderers
1863
Castor3D
Bogue
Fermé
Normal
Retirer le ShaderProgram de FrameVariableBuffer
dragonjoker59
12/21/2016 07:29 PM
Renderers
1883
Castor3D
Évolution
Nouveau
Normal
Displacement mapping
12/11/2017 12:38 PM
Rendu
1886
Castor3D
Évolution
Nouveau
Normal
Signed Distance Fields
11/08/2017 10:52 PM
Rendu
1887
Castor3D
Évolution
Nouveau
Normal
CPU Particle System
11/08/2017 10:51 PM
Rendu
1794
Castor3D
Évolution
Fermé
Normal
Refraction
dragonjoker59
07/15/2017 12:27 PM
Rendu
1830
Castor3D
Évolution
Fermé
Normal
Brouillard
dragonjoker59
10/05/2016 09:55 AM
Rendu
1831
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Directional Lights
dragonjoker59
12/04/2016 09:24 PM
Rendu
1832
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Spot Lights
dragonjoker59
10/14/2016 09:14 PM
Rendu
1833
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Point Lights
dragonjoker59
03/06/2017 03:15 PM
Rendu
1854
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Multiples spot lights
dragonjoker59
03/08/2017 10:55 AM
Rendu
1856
Castor3D
Évolution
Fermé
Normal
Shadow Mapping - Multiples point lights
dragonjoker59
03/08/2017 10:56 AM
Rendu
1865
Castor3D
Évolution
Fermé
Normal
Equirectoanglar Skybox
dragonjoker59
03/06/2017 03:15 PM
Rendu
1866
Castor3D
Évolution
Fermé
Normal
Configuration du Shadow mapping via la scène
dragonjoker59
03/16/2017 01:19 PM
Rendu
1872
Castor3D
Évolution
Fermé
Normal
Reflection mapping
dragonjoker59
07/15/2017 12:23 PM
Rendu
1873
Castor3D
Évolution
Fermé
Normal
Parallax Occlusion Mapping
dragonjoker59
03/28/2017 03:01 PM
Rendu
1874
Castor3D
Évolution
Fermé
Normal
Screen Space Ambient Occlusion
dragonjoker59
07/15/2017 12:22 PM
Rendu
1875
Castor3D
Évolution
Fermé
Normal
SSAO - Deferred rendering
dragonjoker59
06/05/2017 02:47 PM
Rendu
1877
Castor3D
Évolution
Rejeté
Normal
SSAO - Forward rendering
dragonjoker59
06/13/2017 01:20 PM
Rendu
1878
Castor3D
Évolution
Assigné
Normal
Tessellation
dragonjoker59
12/11/2017 12:38 PM
Rendu
1888
Castor3D
Évolution
Fermé
Normal
Configuration du SSAO
dragonjoker59
06/07/2017 09:06 AM
Rendu
1892
Castor3D
Évolution
Fermé
Normal
OIT - Weighted blend
dragonjoker59
06/13/2017 01:18 PM
Rendu
1894
Castor3D
Évolution
Fermé
Normal
PBR - Specular/Glossiness
dragonjoker59
07/23/2017 01:31 PM
Rendu
1895
Castor3D
Évolution
Fermé
Normal
PCF shadows
dragonjoker59
08/16/2017 08:33 PM
Rendu
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