⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Hébergement de projets Open Source
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
A faire
Issues
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
Estimated time
% Done
File
Updated by
Last updated by
Lien forum
Issue
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Due date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Parent task
Author
Target version
Start date
Due date
Estimated time
Total estimated time
Spent time
Total spent time
% Done
Created
Closed
Last updated by
Related issues
Files
Lien forum
Selected Columns
Project
Tracker
Status
Priority
Subject
Assignee
Updated
Category
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Estimated time
Spent time
Apply
Clear
#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
Category
844
Castor3D
Bogue
Fermé
Normal
GLSL
dragonjoker59
01/12/2012 04:36 PM
OpenGL
1674
Castor3D
Bogue
Fermé
Haut
Deferred Rendering
dragonjoker59
12/12/2014 01:39 PM
Architecture Générale
1702
Castor3D
Bogue
Rejeté
Normal
Direct3D9
dragonjoker59
08/23/2015 02:51 AM
Renderers
1696
Castor3D
Bogue
Fermé
Normal
Problème d'instanciation
dragonjoker59
08/23/2015 03:04 AM
Architecture Générale
1691
Castor3D
Bogue
Fermé
Normal
PN-Triangles
dragonjoker59
08/23/2015 03:04 AM
Plugins
1711
Castor3D
Bogue
Fermé
Normal
Suppressions des renderers
dragonjoker59
08/24/2015 05:06 PM
Renderers
1689
Castor3D
Bogue
Fermé
Normal
GCC 4.9
dragonjoker59
08/27/2015 10:13 AM
Architecture Générale
1690
Castor3D
Bogue
Fermé
Normal
GLSL 130
dragonjoker59
08/27/2015 10:14 AM
OpenGL
1701
Castor3D
Bogue
Rejeté
Normal
Crash à la fermeture sous Linux
dragonjoker59
09/03/2015 01:50 PM
Multiplateforme
1724
Castor3D
Bogue
Fermé
Normal
Incrustations non affichées sur GPU Intel, en OpenGL
dragonjoker59
09/03/2015 01:59 PM
OpenGL
1697
Castor3D
Bogue
Fermé
Normal
Etats
dragonjoker59
09/10/2015 10:41 AM
Architecture Générale
1678
Castor3D
Bogue
Fermé
Normal
GPU Intel intégrés
dragonjoker59
09/18/2015 11:57 AM
Renderers
1315
Castor3D
Bogue
Fermé
Normal
Importers
dragonjoker59
09/28/2015 02:09 AM
Plugins
1739
Castor3D
Bogue
Fermé
Haut
Visual Studio 2015
dragonjoker59
10/05/2015 04:09 PM
Multiplateforme
1737
Castor3D
Bogue
Fermé
Normal
Ordre des multiplications
dragonjoker59
10/10/2015 11:29 PM
Architecture Générale
1723
Castor3D
Bogue
Fermé
Normal
Mauvais gestion des matériaux des border panel overlays
dragonjoker59
10/15/2015 09:00 PM
Overlays
1747
Castor3D
Bogue
Fermé
Haut
Plus de rendu 3D
dragonjoker59
11/06/2015 03:33 PM
Architecture Générale
1729
Castor3D
Bogue
Fermé
Normal
Matrices + SceneNodes
dragonjoker59
11/18/2015 12:17 AM
Architecture Générale
1750
Castor3D
Bogue
Fermé
Normal
Lights texture
dragonjoker59
12/10/2015 12:20 AM
OpenGL
1749
Castor3D
Bogue
Fermé
Normal
Switch fullscreen and back
dragonjoker59
01/12/2016 11:45 AM
OpenGL
1722
Castor3D
Bogue
Fermé
Normal
Disparition du mesh lors du changement de topologie
dragonjoker59
01/12/2016 04:16 PM
Architecture Générale
1760
Castor3D
Bogue
Fermé
Normal
Instanciation
dragonjoker59
01/17/2016 10:28 PM
Architecture Générale
1771
Castor3D
Bogue
Fermé
Normal
Animations par squelette
dragonjoker59
01/27/2016 09:23 PM
Architecture Générale
1770
Castor3D
Bogue
Fermé
Normal
Position relative à la caméra
dragonjoker59
01/27/2016 09:24 PM
Architecture Générale
1746
Castor3D
Bogue
Fermé
Normal
Découpe du texte dans les overlays
01/29/2016 10:58 AM
Overlays
1759
Castor3D
Bogue
Fermé
Normal
SSAA
dragonjoker59
01/29/2016 11:23 AM
Technique
1776
Castor3D
Bogue
Fermé
Normal
Corriger le rendu des scènes non animées.
dragonjoker59
01/31/2016 01:49 AM
Architecture Générale
1783
Castor3D
Bogue
Fermé
Normal
Crash lorsque la scène est mal formée
dragonjoker59
02/11/2016 03:23 PM
Architecture Générale
1782
Castor3D
Bogue
Fermé
Normal
Debug overlays dans le Scene Tree
dragonjoker59
02/11/2016 11:48 PM
IHM
1780
Castor3D
Bogue
Fermé
Normal
Objet animés liés?
dragonjoker59
02/13/2016 01:32 AM
Architecture Générale
1792
Castor3D
Bogue
Fermé
Normal
Text overlays
dragonjoker59
02/22/2016 07:59 PM
Overlays
1793
Castor3D
Bogue
Fermé
Normal
BloomPostEffect
dragonjoker59
02/27/2016 12:00 PM
PostEffect
1676
Castor3D
Bogue
Fermé
Normal
Billboards
dragonjoker59
03/30/2016 04:23 PM
Architecture Générale
1799
Castor3D
Bogue
Fermé
Normal
Centrage des TextOverlays
dragonjoker59
04/17/2016 10:48 AM
Overlays
1686
Castor3D
Bogue
Fermé
Normal
Deferred rendering + lights + camera
dragonjoker59
09/05/2016 10:16 AM
Architecture Générale
1836
Castor3D
Bogue
Rejeté
Haut
FXAA cassé
dragonjoker59
10/19/2016 10:31 AM
PostEffect
1835
Castor3D
Bogue
Fermé
Haut
Bloom cassé
dragonjoker59
11/10/2016 11:39 AM
PostEffect
1834
Castor3D
Bogue
Fermé
Haut
Skybox scintillante
11/10/2016 08:09 PM
1813
Castor3D
Bogue
Fermé
Haut
Download des texture
dragonjoker59
12/04/2016 08:50 PM
OpenGL
1862
Castor3D
Bogue
Fermé
Normal
Slpit des FrameVariable
dragonjoker59
12/13/2016 04:10 AM
Renderers
1863
Castor3D
Bogue
Fermé
Normal
Retirer le ShaderProgram de FrameVariableBuffer
dragonjoker59
12/21/2016 07:29 PM
Renderers
1861
Castor3D
Bogue
Fermé
Normal
UBO
dragonjoker59
12/21/2016 07:30 PM
OpenGL
1864
Castor3D
Bogue
Fermé
Normal
Mettre les UBO dans les RenderPass
dragonjoker59
12/21/2016 07:30 PM
Architecture Générale
1867
Castor3D
Bogue
Fermé
Normal
Shadow Mapping - Corriger sous Linux
dragonjoker59
03/17/2017 11:10 AM
Multiplateforme
1868
Castor3D
Bogue
Fermé
Normal
Animations sous Linux
dragonjoker59
03/20/2017 01:19 AM
Multiplateforme
1870
Castor3D
Bogue
Fermé
Normal
CastorGUI
dragonjoker59
03/20/2017 03:34 PM
IHM
1871
Castor3D
Bogue
Fermé
Normal
FXAA cassé sous Linux
dragonjoker59
04/03/2017 10:16 AM
Multiplateforme
1893
Castor3D
Bogue
Fermé
Normal
Alpha rejection
dragonjoker59
06/13/2017 01:17 PM
1882
Castor3D
Bogue
Fermé
Normal
GlRenderSystemTest - ComputeShaders, Transform Feedback
dragonjoker59
07/15/2017 12:29 PM
OpenGL
1903
Castor3D
Bogue
Fermé
Normal
Frustum culling
dragonjoker59
11/16/2017 08:05 AM
Architecture Générale
« Previous
1
2
3
…
5
Next »
(1-50/237)
Per page:
25
,
50
,
100
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...